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I love the game, it makes me suffer with the tank controls like the old horror games hahahahaha

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i really like this game but the controls are really rough and slow while turning. i need to practice the maneuvering in the game but i feel like it could have been alot more optimal. also i wish there was an option to save because having to redo everything when u die is very tedious

saving is a feature in the full game. you can also change the controls a bit but people often get confused with the button-mapping menu so it's all up to you.

yaaaaay!

OMG I FIGURED IT OUT i think the key board im usung is weird but yaaay i cant wait to play this now

i just sarted playing and i literally cant get out of the first room. i got the key but i cant access any inventory to use it? i have no idea what im missing this seems really cool and I WANT TO PLAY IT

I can't wait to buy the full version! Thanks again!

Hey, just inquiring about the game, have you considered porting this over to the Atari VCS? I have a developers account with them. Your linux build should work fine on the platform if you are interested in another outlet. I am making my own game for the platform right now. Let me know if this peaks your interest in any way. It's a great demo. Definately going to buy the full game.

I'm not fully sold on the Atari VCS yet. I checked how porting goes from Unity to this platform and it seems not too difficult. But anyway, it's been quite a while since the release of Alisa and I'm quite done with it and moving on.

I completely understand entirely. I've bookmarked your game and plan on buying it here shortly. 


As for porting your game to the VCS, if there's still any interest at all, it's been pretty straightforward though. I'm helping a friend port him games to the system now

The operating system makes it easy to ingest Unity projects. So as long as you enable read, write permissions and Export it as a standard Linux PC package, then the game launches without a problem. through the development side on dashboard, you can encrypt the file to prevent piracy. 

Also, to launch the package you have to create a txt file so that way the system knows what to look for and what data to read in order to launch. 

Other than that, there's really no complications here. just build a standard Linux PC package in unity and upload.

I see! Sounds easy indeed. Maybe some day in the future. It sounds easy enough to do it myself actually. : )

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