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Will MacOS version ever be released? Please don't give up on MacOS community <3

for now Wine works very well with Windows version of Alisa on Mac. maybe when the game is fully released I could look back at MacOS. But I need to use different shaders because they are not compatible with native Mac.

Will we have the option to play with modern controls or are we stuck with tank controls?

I will test modern controls along the way of development but might not get into the demo.

Steam release when?

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As soon as I can : )

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Your game looks great! Love what I've seen already. Keep up the good work!

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Saw this on the Nightdive indie game stream. Was instantly enamored by what I saw cause I love the old school survival horror vibes that this game gives off. The demo was quite fun and just long enough to be a tease for those of us wanting more. Will definitely be keeping an eye on its development, and can't wait to purchase the completed project. 

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AWESOME demo!!! great work, cant wait 4 complete game, !! i loved it !!!

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Great demo love everything from the concept to the gameplay the awesome music creepy enemies I even the voice acting. This is better than most of the recent so called retro games and its only a demo. Just goes to show what a couple of people with amazing skills and talent can achieve.

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or just one guy can achieve XD haha
And thank you!

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How true many thanks for your hard work no need to change anything in my view the story puzzles voice acting it all works

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Wow, this is awesome. I really had fun with this and it manages to be frightening too. Can't wait for the full version.

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I loveee the idea of this game! True nostalgia vibes! I would donate more money if I could!

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Thanks a lot! ^^

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You're more than welcome! I'm super excited to see how this project grows! ^.^ 

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Here's my video about the Valentine Edition :D

Alisa (Survival Horror PS1) Demo en Español

Survival horror для русских пацанов!!!! 

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i was watching a youtuber play  some games he found on itch.io, and within the first few seconds of seeing the beginning of this one, i had to stop watching, because i wanted to play it for myself before watching anything else. i really like it, it reminds me a bit of resident evil. i cant wait to see what this game has in store for the future, (especially after that cliffhanger at the end of the demo), and i wish you well on your future endeavors!

Ah, can this game not be played with a keyboard and mouse? I was trying to, but I couldn't seem to do anything with just those.

it's set up with keyboard by default.
Check the keybinding settings to see how the buttons are mapped for keyboard and if you want to change something to make it easier for you, you can do that too. : )

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Alright, thank you! I was using my mouse to try to start the game. 
I can't wait to play! It looks interesting!

oh yea, the mouse doesn't do anything. It's only keyboard or a custom controller : )

Well, this was an absolute delight to play.

You have completely nailed the PS1 horror aesthetic far beyond just having charactesr be slightly polygonal. The tone, the environents, everything fits. And the odd combination of Alice in Wonderland imagery and dollhouse aesthetics works wonders. Definitely curious to see where this goes.

I do feel like, for a demo, it throws you into the shit a little too fast, as if you go downstairs without buying bullets, you're more or less instantly screwed with five enemies running around close by, and it seems there could have been a few more choice moments to add a scare (though one doll sneaking around downstairs after you go UPstairs was a great touch) - but these are peanuts

Definitely wanna see more!

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That was a very entertaining experience, look forward to the full game.

YouTuber: Fellowplayer

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I absolutely adored this! Its style is very Resident Evil-like, which really brought me back to when these visuals were state-of-the-art. And yet, finally, a horror game not about zombies! The music captures the mood perfectly, and I look forward to checking out the upgrades system. Can’t wait for the full release! 

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If it cost any cesh i will pay many cesh

Is the best gaym ever

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Hi i really loved this demo it brought me right back to 1996 playing the first 3d game i ever played i was 5 and it starts by locking you in the attic. same graffics and cluncky gameplay.  unlike other comments i found the aiming to be to my liking as it was hard like the old games. were the concept is not to kill everything but conserve your ammo and only do what you what you have to. the dolls were creepy and story evolving as i play the game and make progress. i really wanna support this game so we can see a full game. wouldn't mind a hd grafics tho but that just me wining a little. 

it took a while to get the controlls to work. i couln't use my steam controller and that was a issue for me. but i got the keybord to work just fine. my only advice it to make the controll settings more readable so we can set it up easier. other wise i love everything about this. video to follow

I had to play through wine as the mac version wan't working correctly (Which i see you now have removed), but this was fantastic, i loved the atmosphere and the visuals. Just 2 things, I don't love the enemy placement in the first floor, there are way to many enemies, and I wish you could implement an auto aim system for the combat as right now it feels a bit luck based when you'll line your shots correctly and when not, particularly because the turn speed is kinda' slow. Still great little demo, can't wait for an eventual full release (I imagine you are still pretty far from that) and a working mac port. 

I will indeed make changes to the combat for the full version.
A mac port might not come for this demo anymore. It worked better with Wine. So that's where I leave it for now.

If I download the current version, does the file get updated every time you add an update? Or is it that I have to redownload the game for every update there is? Also, any idea when the full game will be out?

you have to redownload the newer version. But I won't be updating the demo so frequently anymore.
Maybe only 1 update to go, for 2 small bugs.
But for now, v1.23 is the last.
I'm aiming to finish the full game 1 year from now. So first quarter of 2021. I'm planning to run a kickstarter soon and it all depends on the success of this. If I don't make it, the release might take longer because I won't have the resources to work on it fulltime.

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Like others, I made this account just for comment here. I loved this demo!                 I can't wait to play the fullgame, I never played a game like this before and it is incredible. Congratulations from Rio de Janeiro, Brazil!

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Loads of Alone in the Dark vibes here! 

Wonder where RE got its influence from... 🤔

"During production, Mikami discovered Alone in the Dark (1992), which influenced him to adopt a cinematic fixed-view camera system." 

So I guess Alisa is a Alone in the Dark inspired game! : p
I played Alone in the Dark before playing RE games though.

Lol! Good man. Maybe I (we're) a bit older than a lot of these RE players! :) 

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I think this game is combination from Resident evil 1, and clock tower.
Awesome!! for user who have problem with controller, here I share my controller setting that may suit for you too. 

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Took me a few moments to configure controller input but once I got that I actually enjoyed the game, well done, it has a lot to offer, I'd assume it's inspired by old RE games. Controlls well, beautiful visuals, a lot fo thought went into presentation, like cutscenes, even the intro animation before you get to the menu.

Well done so far, looking forward to see more!

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This was awesome. I hope the full release isn't far because I WANT IT! I recorded a video of it for youtube. 

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Maaaan you made me relive the 90s!!! What a dope game!!! Great job on this one!!!

does it work with an Xbox controller 

yes

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Hello.

I found a bug that if you aim right after going through a door you can't use the action button (open doors or go through the stairs) and enter in any menu (the inventary or settings) but you can still walk and shoot.

The only way I found to fix it was to try go through the stairs, and then I was able to open the menu again, but if you go to a room without stairs you'll have to re-open the game because you can't open doors.

(I had to re-play it 2 times but was able to find the cause of the bug) 

There is a bug too that you can't configure the walking buttons (I wanted to use wasd to walk)

Really liked the game, keep it up.

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Thanks for the bug report! I will fix this as soon as I can! : )

What are the MacOS requirements?

Also I've noticed that it doesn't play on MacOS Catalina, however, whenever I play on MacOS Mojave, the textures for the characters don't load. They're just pure white/gray. 

Could anyone please assist me with this? Thanks!

Mac version doesn't really work. I should remove it.
The only way to play it correctly on Mac is by downloading the Windows version and playing it through Wine Emulator on Mac. This seems to work correctly.

Gave it a go...

Man this game looks really awesome! Too bad it seems I can't play it though because when I start it the game shows in my task manager like the game is on and booted but nothing happens. I'm guessing it's an OS version issue. I'm on windows 10

Version    10.0.18362 Build 18362. The pics give me a Clock Tower 2 vibe with the dolls  and what not hehe. You guys nailed the 32 bit asthetic :D

odd, it works perfectly on my windows 10 pc. Do you have the same problem with other games? or games made with the unity engine?

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Thanks for the reply Casper :D I actually did get it to work. It was on my pc's end as I suspected since I seen no one else with the same issue. I simply uninstalled the last Win 10 update that my pc automatically did, restarted and it works! Unity games always seemed a bit funky for me but they do work :) I know to expect bugs on this demo since there are mentions in the posts but it's fine as this is indie developed and I'm sure they'll be ironed out with time :) You guys absolutely nailed the ps1 asthetic on all fronts with this project though from the character models, pre-rendered backgrounds, music, voice acting. I like how you also took from Fear Effect to let player know when their aim is aligned with enemies since you opted to omit auto aim too! In-game reloading is always a plus as well!

I'm glad it works and that you liked it! ^^
And I'm trying to fix as many bugs as possible with every update. So check the update log on this page from time to time if you want to play without bugs or problems. : )

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Oh man that was amazing. Maybe the best survival horror PS1 throwback ever. I love everything about it. 

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I can't believe that somebody will make so canonical game. I love it so far. But please make it also on mobile platforms(iOS, Android).

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low chance I will ever release it for mobile. but other platforms will most likely get a port.

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Thank you for reply! And good luck with the development! :)

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When I saw the thumbnail of a YouTube video showcasing this game, it totally fooled me. I really thought it was a PS game that I'd somehow overlooked. And it looks fantastic. Unfortunately I can't seem to get my Xbox 360 controller to work with this game, but playing with the keyboard is fine.

I like the music that plays in Pol's room. The way the character moves reminds me of Silent Hill 1 (floaty) I'm not very good with tank controls, but it wouldn't be the same if they weren't there. I liked the voice acting haha

The spider doll enemies are pretty fast. With my poor skill, I kept getting caught by them lol. But it's funny that I can avoid the normal doll enemies by simply walking away. The block/key puzzle was very easy (for me at least.) Overrall, I didn't experience any bugs.

Good luck with the full game! :)

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Yal already know how great this is, so I'll just go and list the few things I wasn't super keen about as a self-proclaimed tank control horror game god:

I feel as if you and the enemies seemingly not being able to interact on stairs limits some of the fear factor and combat potential, buuuut I totally get it; RE didn't nail allowing everyone to freely move on stairs until RE3, I believe? Even so... it'd be nice...

You already went and added a 180 quickturn which is GREAT; I was just about to complain about that. I can't imagine playing the whole game without one like it's og RE1 or something. Now just add a shortcut button for the map and we perfect :)

Uhhh OH having to examine the pieces of scenery that had healing items tied to them twice was kinda weird; I didn't immediately realize there was an item to pick up until I left the room and later came back.

That's about it! Everything else was everything I'd ever wanted? I loved it.

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I LOVED this. I had so much fun with it and I need to go back to it to get to the Fun House. Is there a way to save it as I'd like to carry on?
Thought the enemies were really unique and cool and the PS1 style horror in the style of Resi Evil and Silent Hill, it all works in the dollhouse setting. When I came out and went back into the game it did freeze on me, other than that it seemed to work fine, though I couldn't get my controller configured for one reason or another. 

This looks so good and look forward to seeing the full game!

Keep up the awesome work!

https://www.youtube.com/watch?v=GtI9Glk8Dvw

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Hey so I was very excited to try the game out but I have now ran ito some bugs that made the whole demo unplayable. I was trying to change the button settings now I can't get into them and my enter button will go into settings then boot me out. Plus I can no longer select items. Any help is appreciated and really hope the game gets a full release.

if you mess up the button config you can always press F1+F2 at the main menu screen and quit the game. then start the game again and everything should be set to default.

Thanks for replying I tried what you said unfortuantly I may have just bugged the game it will not work

maybe just press f1+f2 many times and then press alt+f4. then start the game again. do it at the moment when you see the title screen and hear the music.

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:D Dark strange game))) cool

I made an account just to tell you how great the demo was! There is something about low-poly models with basic prerendered that create an atmosphere that modern games cannot replicate. On top of that, the art direction and music is on point!

I am having a problem with the demo not displaying textures for 3D models. I'm unable to complete the block puzzle as a result since I can't see what's written on them. I'm using a Mac. Is this is common problem?

Wac is a problem. I heard from another Mac user that you can play the Windows version on Mac using Wine Emulator. This seems to work better than the real Mac version of Alisa.

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Thanks. I'll try that!

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