I had a few issues with the menu navigation and game's button mapping, but otherwise this was solid! I'm really looking forward to more! beautiful style, art, music, and general vibe
Fantastic demo. It’s very authentic to the era, but has its own originality that keeps it fresh. I’m very excited to see the full game released. I’m a game developer too and I’ve often toyed with the idea of making my own 3D survival horror in this style so you serve as great inspiration for that. Any advice you can share?
thanks! I'm glad I can be great inspiration to you! : ) I don't have a lot of advice other then saying that I use Unity and Blender (for 3d assets) And try not go for the "easy way" or "lazy way" like some tutorials on youtube would show. (in case you want to go for such 3D graphics) : )
This game is actually a ton of fun and I'm really glad to see this classic style of survival horror done justice. I can't wait for that September release! Have you considered the inclusion of Japanese voice acting with Eng subs? I'm super down to have that included with the game if possible! If you'd rather watch than play, check out my experience here:
Actually, there were plans to include that indeed (Japanese dub) Since the voice of Alisa is done by a native Japanese person. (my girlfriend XD) So the main characters in the game would stay the same actor/actress.
That's awesome man! I hope it comes but definitely no issue if it can't be done. I'm super excited to hear some more from Pol, the voice acting from him is excellent and hilarious too. There's a lot of fun to be had in Alisa and I can't wait for that September release :)
Hmm there is actually no in-story reason. She just has "doll clothing" but the game was at the start inspired by Svankmajer's Alice, so this look kind of stayed eventhough I moved away from making an Alice game : p
I totally forgot to leave my thoughts about this game last year! I played it in May of 2020, so I'm sure some things have changed. I absolutely loved the gameplay and atmosphere in this game! It reminded me of classic Resident Evil immediately. The block puzzle was really tough but satisfying after completing it! I love tough puzzles. Also, the character designs are awesome! I am very interested in the lore of this whole dollhouse and more about Alisa's past. Very well done, Mr. Croes! Here is part 1 of a 2-part series I did!
Thank you! it sure has been a while! The full game should be finished in just a couple of months. Then maybe you can continue your playthrough series! ;)
Thanks for providing the demo. Will you consider (as some devs have done for the racial justice bundle) to provide full release when available to Palestinian Aid supporters?
I had this question before, and I can't really do that. I'm a starting dev and would be financially troublesome and it would be unfair to the Kickstarter backers who had to pay at least 15euro. (which is the full game price)
Amazing game. I love the creepy atmosphere and the design of the enemies. As a huge fan of horror games like these, please give the option to have analog controls as well as tank controls. I'm terrible at tank controls and it ruins the immersion when I struggle to even just face the item I'm trying to click on. The aim controls could still works as is, I would just like to move around more intuitively.
Also please have the option to have the Shoot and run button each be their own buttons rather than forced to be paired with the action button and reload button respectively. I want to be able to aim with the right shoulder button and then shoot with the left shoulder button. But then that would make my "click on this" action button be the left shoulder button which is not ideal.
These are just nitpicks though and overall, this game is absolutely stunning! I can't wait to play the full game. Thank you for reading and making this.
I'm glad you liked it! and the other control type (camera direction based movement) will be in the full version. And the controller/buttons/input system will be renewed in the full version as well. Thanks for the idea of separate buttons for different actions. : ) Will be easy to implement when the new system is there.
There was some extra lore per monster type and items that you can read in the Easter Demo (last year Easter). You could collect easter eggs and every egg comes with a 3D model that you can check in and "extras" tab in the main menu. This feature will probably return in the full game : ) You can see some of the models and descriptions in the video below. The person who made this video didn't press "Action" when the model was selected to see it in full screen and control the camera around it.
A #game that has greatly reminded me of the first #Alone in the #Dark, which by the way was the first game that managed to give me a bad roll. I have been wanting to see what is behind the door.
Hey uh Mr.Croes. Is there any special Demo Downloaded of the Valentine's Day Season Pack For Alisa?Which is similar to the demo version of the Christmas ,and Easter Seasoned demo pack? or a way to look for those demo season pack specials in the feed or log? Or Are Those Limited Too ? Augh!!
hey! sorry I completely forgot about valentine this year... :/ I thought about it yesterday and it was too late to start making it XD Sorry : / but nothing to worry about, you didn't miss anything : )
Hello sir, loving the Demo so far. But I have a problem. When configuring the options, I accidently made all the controls the "Enter" button. I know, I'm dumb. Now I can't do specific things. I've deleted and re-downloaded the game (once with the same version and once with the Christmas version). But and stays the same. I was wondering if there is a way to fix this? Thank you for your time.
startup the game and when you are in the menu press F1+F2 (a couple of times times to make sure it registered it) then quit the game or press Alt+F4 to do it quick. Then startup the game again and it should be all back to default. Enjoy! tell if there is some other problem : )
Mr Croes I don't mean to complain yet there's a problem I've encountered during the gameplay demo of this very exquisite Unity based 3rd person Steampunk Horror Action game. It's that when you run into that giant fat robot or "Doll Eater" as you call it and (supposingly ) eventually defeat him when you try to acquire all the Toothwheels after he falls down, it's very hard and perplexing at certain times to get all the toothwheels (at least I would believe 14). There's also hidden toothwheels in the sink. But I still managed to get more than often 6 toothwheels . The Doll Eater keeps getting stuck often solid to the ground, and quite hard to push him.
This big guy drops 10 toothwheels. Normally it wouldn't be such a problem to get them all. but there could be times that 1 or 2 of them are beyond reach. You say you get stuck on the ground? You mean that you get punched and can't get up on time until you get hit by another punch? The sink gives you 3 toothwheels. But I'm glad you like the game : ) this enemy is just an optional mini boss kinda creature. you don't have to fight it to proceed. It's a tricky challenge.
No what I mean by stuck to the ground when after the Doll Eater gets killed or turns pale or grey. Of course I've been killed by the Big guy a number of times yet all you have to do is shoot him the face if you can. It's hard to get the Toothwheels from the enemy. You can't move him and or acquire all but it's up to you to decide how the game is planned. You control the action. Yes I know there's three toothwheels in the sink. The game like the early Resident Evil Franchise and the predecessor Alone In The Dark, has you searching for items in hidden places. Then You Take the Toothwheels to Pol and if You get 12 of them you can get Alisa's "Combat Gear" . Which the outfits and attire have different "status reliefs" or advantages like defense, stealth (The initial blue teal dress) etc.)
I should show a video of what happens later on. With the issue. If consider this one. But you're right now that I remember it is 10 toothwheels I just remember to save my toothwheels. I mean I've played this game several times and I think this is the only game I find anticipating more than any other this year.
I mean I saw A no commentary YouTube channel play this game and instantly I've never seen anything so 90's fashioned or steampunk with an extra bit of history in there.
Otherwise If only I had a chance to donate on Kickstarter.
thanks! : ) well, I might tweak it later on a bit so you can always get all of the toothwheel from him. maybe I'll make his deadbody collision smaller so you can kinda walk through it. This might do the trick : ) I'm happy you enjoy the game so much. And yea the Kickstarter is over but follow me on itch.io or twitter or instagram because there can always be something similar to Kickstarter in the near future. Since people are often asking about it : )
I really loved this demo! The atmosphere & story make it a very engaging experience. Love the style, the game has a lot of charm! The only thing that I think could be improved upon is the pc controls (I don't have a controller). I think it would be easier to control with wasd instead of the arrow keys. I can't wait to see the finished product & I'm excited to see where the story goes! Great job & best of luck with the rest of your project!
Thank you! And yes, these controls will be possible when I updated the input/keybindings system. I can't say exactly when this update comes but it will surely be there when the full game is finished : )
I've enjoyed the demo. Great game. The only thing which I think is bad is the aiming. It doesn't make the playing more challenging, only more frustrating. Please add auto-aim if you can.
REALLY liked this demo. It's honestly so well done compared to your typical itchio demo and the characters already have so much personality. Definitely will be checking out the full game!
Hey! Great work on the demo. The RE and SH vibes given from this game should give any long time fan of those classic games should really give this a try. I would say once they tried, they will want more! I did a playthrough of the demo and commentated/reviewed the demo as well. But as a hobbyist game dev, I tip my hat to you!
Hi there, I included your game in my video. I really enjoyed it, brought me back in time and reminded me of games like Silen Hill, Resident Evil and Obscure. Quite an interesting take you made there.
will this be out for consoles like Xbox and ps4 ? I would totally pay for it man this game got me hyped! , also she kinda reminds me of Jill Valentine when she was in the mansion. awesome game looking forward to the full release version :) keep it up 👍
Edit: oh yeah also um you got a Twitter or an instagram ?
This will indeed come to consoles. Since I hit that stretch goal on Kickstarter : ) All social media links can be found on this page: https://www.caspercroes.com/
Huge fan of psx looking game when they're well done. And this game is not only well done, IMO this is the best one in the community. Got the demo a few days ago and I was only able to play it yesterday, what a great game! Kudos for making the game so you're alble to play with Alisa in underwear lol.
Seriously tho, I can't wait for the full release! Good luck man, your work inspires me!
Hehe : D Thank you very much! (you probably noticed it) every type of clothing has different attributes. Walking around in underwear has a different function. But this will be more useful in the full game : )
I will say this and it's for real. That's one of the most awesome indie games that I ever played. This game is, no doubt, an ode to the great Survival Horror titles from the PS1 era, at same time that this game proposes an interesting plot. The protagonist is very charismatic, in my opinion, and the CGI cutscenes is very cool. That's a very enjoying demo, played and uploaded on my channel. Congrats for your work and I can't wait for the full game.
This game looks fantastic. Love the atmosphere and style. Reminds me so much of "American Mcgee's Alice". I'm not well suited to tank-controls but I can tell you put alot of love into this. Very eager to see more in the future. Hope you succeed!
Thank you Casper Croes... I did not see this game before until now and I love RE and PS style game... Yes I compare to RE but don't feel offended please. I will definitely buy this game when release. Looking forward for full game and great job!
For anyone who love PS1 style and some Resident Evil vibes or just killing dolls ;) You must try for yourself or just watch video! Will do some challenges and maybe speedrun when full game comes out. Enjoy!
one of my biggest inspirations was the classic RE so it's not offending XD haha. and that first doll encounter cutscene is a small joke for the RE fans out there : ) I found 3 bugs because of watching your video. very minor bugs also that glitch in the inventory menu when you were in the kitchen. It was a really nice video! And I was quite amazed how quickly you understood things XD (puzzles, mechanics, ...) Also you can hold 2 weapons and switch between them.
Yeah I learned later you can keep 2 weapons... that slot is for 2nd weapon...I though this slot is maybe for other gear later... yeah did many puzzles on ps1 in past so skill still left hah :) I only notice glitch for inventory but glad I helped find more. Thanks for comment and waiting for full game :)
Hey guys ! I made a full playthrough of the game, please check it out, leave a like, a comment and subscribe too ! I hope this game is continued and comes with a full version soon.
When playing the Linux version, after beating the demo, it tries to find the exe file for some reason and it ends up with an exception because, well, there is no exe. Also, I wanna know if you added the new input mapping that you talked about to the 1.4 version, I am asking it because the directions is still locked, you can't map it.
Hi, There is indeed only the arrow buttons for the keyboard that you can use. I had to replace the whole button mapping system to make WASD work. And I didn't have time enough. And yea this bug, I never thought about it actually. If I don't fix it now, It'll be fixed when the full game releases.
Is it possible to still back/support this game at this point? I see the Kickstarter is over already. Just found this and would love to get on the backer/premium track asap. :D
ahh sorry I actually already did a late backers campaign. and because I need to start producing the rewards from now so I can't give any rewards anymore. But wishlisting on Steam is what you can do : )
Thanks for the information. I wish listed it on Steam already and will definitely be keeping an eye out for more info and a full release. Love what I've seen so far! <3
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Fantastic demo. It’s very authentic to the era, but has its own originality that keeps it fresh. I’m very excited to see the full game released. I’m a game developer too and I’ve often toyed with the idea of making my own 3D survival horror in this style so you serve as great inspiration for that. Any advice you can share?
thanks! I'm glad I can be great inspiration to you! : )
I don't have a lot of advice other then saying that I use Unity and Blender (for 3d assets)
And try not go for the "easy way" or "lazy way" like some tutorials on youtube would show. (in case you want to go for such 3D graphics) : )
This game is actually a ton of fun and I'm really glad to see this classic style of survival horror done justice. I can't wait for that September release! Have you considered the inclusion of Japanese voice acting with Eng subs? I'm super down to have that included with the game if possible! If you'd rather watch than play, check out my experience here:
Actually, there were plans to include that indeed (Japanese dub)
Since the voice of Alisa is done by a native Japanese person. (my girlfriend XD)
So the main characters in the game would stay the same actor/actress.
That's awesome man! I hope it comes but definitely no issue if it can't be done. I'm super excited to hear some more from Pol, the voice acting from him is excellent and hilarious too. There's a lot of fun to be had in Alisa and I can't wait for that September release :)
hehe thanks! : D Yea can't wait to have it all finished!
I couldn't use a medkit; it somehow got eaten up in the menu when I pressed x instead of Start
I'll post a video later
hmm that's odd. I'm curious what happened there.
Just curious: is there some in-story reason for Alisa looking a lot like Lewis Carroll’s “Alice”, or is it a style choice?
I rather like the look actually :)
Hmm there is actually no in-story reason. She just has "doll clothing" but the game was at the start inspired by Svankmajer's Alice, so this look kind of stayed eventhough I moved away from making an Alice game : p
Ah, I see. I didn’t know about that film, but now I can see what you mean, and how it inspired the game :)
I totally forgot to leave my thoughts about this game last year! I played it in May of 2020, so I'm sure some things have changed. I absolutely loved the gameplay and atmosphere in this game! It reminded me of classic Resident Evil immediately. The block puzzle was really tough but satisfying after completing it! I love tough puzzles. Also, the character designs are awesome! I am very interested in the lore of this whole dollhouse and more about Alisa's past. Very well done, Mr. Croes! Here is part 1 of a 2-part series I did!
Thank you! it sure has been a while! The full game should be finished in just a couple of months.
Then maybe you can continue your playthrough series! ;)
Thanks for providing the demo. Will you consider (as some devs have done for the racial justice bundle) to provide full release when available to Palestinian Aid supporters?
I had this question before, and I can't really do that. I'm a starting dev and would be financially troublesome and it would be unfair to the Kickstarter backers who had to pay at least 15euro. (which is the full game price)
Best of luck with the game development regardless
thank you! : )
Amazing game. I love the creepy atmosphere and the design of the enemies. As a huge fan of horror games like these, please give the option to have analog controls as well as tank controls. I'm terrible at tank controls and it ruins the immersion when I struggle to even just face the item I'm trying to click on. The aim controls could still works as is, I would just like to move around more intuitively.
Also please have the option to have the Shoot and run button each be their own buttons rather than forced to be paired with the action button and reload button respectively. I want to be able to aim with the right shoulder button and then shoot with the left shoulder button. But then that would make my "click on this" action button be the left shoulder button which is not ideal.
These are just nitpicks though and overall, this game is absolutely stunning! I can't wait to play the full game. Thank you for reading and making this.
I'm glad you liked it! and the other control type (camera direction based movement) will be in the full version.
And the controller/buttons/input system will be renewed in the full version as well. Thanks for the idea of separate buttons for different actions. : ) Will be easy to implement when the new system is there.
Got to say I am impressed with how much fun I had playing this demo and I can't wait for this project of yours to be completed.
Though I do have a few questions, if you don't mind me asking.
Q1: if you had a name for each of the clockwork dolls what are the current ones called?
Q2: and will there be hidden lore behind all of this within the doll house?
I'm happy that you enjoyed the demo! : )
There was some extra lore per monster type and items that you can read in the Easter Demo (last year Easter).
You could collect easter eggs and every egg comes with a 3D model that you can check in and "extras" tab in the main menu.
This feature will probably return in the full game : )
You can see some of the models and descriptions in the video below.
The person who made this video didn't press "Action" when the model was selected to see it in full screen and control the camera around it.
wow! that's an ancient version you played! XD
I hope you didn't encounter too many bugs.
A #game that has greatly reminded me of the first #Alone in the #Dark, which by the way was the first game that managed to give me a bad roll. I have been wanting to see what is behind the door.
When You play a game you love so many times you don't care that you lose.
Hey uh Mr.Croes. Is there any special Demo Downloaded of the Valentine's Day Season Pack For Alisa?Which is similar to the demo version of the Christmas ,and Easter Seasoned demo pack? or a way to look for those demo season pack specials in the feed or log? Or Are Those Limited Too ? Augh!!
hey! sorry I completely forgot about valentine this year... :/ I thought about it yesterday and it was too late to start making it XD
Sorry : / but nothing to worry about, you didn't miss anything : )
im inloved with your game. i want more of this, i cant wait to buy the full game <3
i would donate to you but i lost my job lastly, hope you finish the game soon.
I will try to finish it asap : )
Absolutely amazing game! Day 1 buy for me.
thank you! :D
Will This game actually Come out on May 31st 2021?
I'm still trying. Currently in crunch for the past 3 months.
But I'm not so sure of it. I might have to delay it until September.
Hello sir, loving the Demo so far. But I have a problem. When configuring the options, I accidently made all the controls the "Enter" button. I know, I'm dumb. Now I can't do specific things. I've deleted and re-downloaded the game (once with the same version and once with the Christmas version). But and stays the same. I was wondering if there is a way to fix this? Thank you for your time.
startup the game and when you are in the menu press F1+F2 (a couple of times times to make sure it registered it) then quit the game or press Alt+F4 to do it quick. Then startup the game again and it should be all back to default.
Enjoy! tell if there is some other problem : )
Thank you so much! You have a wonderful day :)
Mr Croes I don't mean to complain yet there's a problem I've encountered during the gameplay demo of this very exquisite Unity based 3rd person Steampunk Horror Action game. It's that when you run into that giant fat robot or "Doll Eater" as you call it and (supposingly ) eventually defeat him when you try to acquire all the Toothwheels after he falls down, it's very hard and perplexing at certain times to get all the toothwheels (at least I would believe 14). There's also hidden toothwheels in the sink. But I still managed to get more than often 6 toothwheels . The Doll Eater keeps getting stuck often solid to the ground, and quite hard to push him.
This big guy drops 10 toothwheels.
Normally it wouldn't be such a problem to get them all. but there could be times that 1 or 2 of them are beyond reach.
You say you get stuck on the ground? You mean that you get punched and can't get up on time until you get hit by another punch?
The sink gives you 3 toothwheels.
But I'm glad you like the game : ) this enemy is just an optional mini boss kinda creature. you don't have to fight it to proceed.
It's a tricky challenge.
No what I mean by stuck to the ground when after the Doll Eater gets killed or turns pale or grey. Of course I've been killed by the Big guy a number of times yet all you have to do is shoot him the face if you can. It's hard to get the Toothwheels from the enemy. You can't move him and or acquire all but it's up to you to decide how the game is planned. You control the action. Yes I know there's three toothwheels in the sink. The game like the early Resident Evil Franchise and the predecessor Alone In The Dark, has you searching for items in hidden places. Then You Take the Toothwheels to Pol and if You get 12 of them you can get Alisa's "Combat Gear" . Which the outfits and attire have different "status reliefs" or advantages like defense, stealth (The initial blue teal dress) etc.)
I should show a video of what happens later on. With the issue. If consider this one.
But you're right now that I remember it is 10 toothwheels I just remember to save my toothwheels. I mean I've played this game several times and I think this is the only game I find anticipating more than any other this year.
I mean I saw A no commentary YouTube channel play this game and instantly I've never seen anything so 90's fashioned or steampunk with an extra bit of history in there.
Otherwise If only I had a chance to donate on Kickstarter.
thanks! : ) well, I might tweak it later on a bit so you can always get all of the toothwheel from him. maybe I'll make his deadbody collision smaller so you can kinda walk through it. This might do the trick : )
I'm happy you enjoy the game so much. And yea the Kickstarter is over but follow me on itch.io or twitter or instagram because there can always be something similar to Kickstarter in the near future. Since people are often asking about it : )
I'm back :P - here's my video about the Christmas Edition Demo, HAPPY NEW YEAR TO EVERYONE.
we enjoyed the game alot so far, got a little lost at times, hopefully we can have a part 2 and even more cool stuff!
Very good demo, I get huge nostalgia playing games like this since I loved the old resident evils. Great job!
Thank you! : D
I really loved this demo! The atmosphere & story make it a very engaging experience. Love the style, the game has a lot of charm! The only thing that I think could be improved upon is the pc controls (I don't have a controller). I think it would be easier to control with wasd instead of the arrow keys. I can't wait to see the finished product & I'm excited to see where the story goes! Great job & best of luck with the rest of your project!
Thank you!
And yes, these controls will be possible when I updated the input/keybindings system.
I can't say exactly when this update comes but it will surely be there when the full game is finished : )
Thank you, very cool! Keep up the good work! :)
I've enjoyed the demo. Great game. The only thing which I think is bad is the aiming. It doesn't make the playing more challenging, only more frustrating. Please add auto-aim if you can.
Thanks and auto-aim will be a feature in the full game.
REALLY liked this demo. It's honestly so well done compared to your typical itchio demo and the characters already have so much personality. Definitely will be checking out the full game!
Nice video! You finished it pretty quickly! Well done! : )
If everything goes as planned, this game will release in May 2021.
Download and play
At least you could kill the big guy : p not a lot of people can do that.
here is my run i went all swimsuit mode xd i did enjoy the puzzle whit the key hand
Great demo!! game inspired by Resident Evil but doll not zombie
Hey! Great work on the demo. The RE and SH vibes given from this game should give any long time fan of those classic games should really give this a try. I would say once they tried, they will want more! I did a playthrough of the demo and commentated/reviewed the demo as well. But as a hobbyist game dev, I tip my hat to you!
Thanks for the video and review! : )
Hi there, I included your game in my video. I really enjoyed it, brought me back in time and reminded me of games like Silen Hill, Resident Evil and Obscure. Quite an interesting take you made there.
Thanks! Fun video! And I had to skip a part of Flesh Birds because I want to play it for myself XD
That is okay glad you liked it though.
Is it possible to have an Android version of this game?
sorry, I'm not releasing for mobile. But there will be console releases like Nintendo Switch
will this be out for consoles like Xbox and ps4 ? I would totally pay for it man this game got me hyped! , also she kinda reminds me of Jill Valentine when she was in the mansion. awesome game looking forward to the full release version :) keep it up 👍
Edit: oh yeah also um you got a Twitter or an instagram ?
This will indeed come to consoles. Since I hit that stretch goal on Kickstarter : )
All social media links can be found on this page: https://www.caspercroes.com/
Huge fan of psx looking game when they're well done. And this game is not only well done, IMO this is the best one in the community. Got the demo a few days ago and I was only able to play it yesterday, what a great game! Kudos for making the game so you're alble to play with Alisa in underwear lol.
Seriously tho, I can't wait for the full release! Good luck man, your work inspires me!
Hehe : D Thank you very much!
(you probably noticed it) every type of clothing has different attributes. Walking around in underwear has a different function. But this will be more useful in the full game : )
I will say this and it's for real. That's one of the most awesome indie games that I ever played. This game is, no doubt, an ode to the great Survival Horror titles from the PS1 era, at same time that this game proposes an interesting plot. The protagonist is very charismatic, in my opinion, and the CGI cutscenes is very cool. That's a very enjoying demo, played and uploaded on my channel. Congrats for your work and I can't wait for the full game.
Thanks! : D
I'm happy that you liked it so much!
This game looks fantastic. Love the atmosphere and style. Reminds me so much of "American Mcgee's Alice". I'm not well suited to tank-controls but I can tell you put alot of love into this. Very eager to see more in the future. Hope you succeed!
Thanks! : D
Full game will have a different control type : ) for the people that are not into tank controls
That's a bit of a relief. I know they're a style but I just get frustrated. This game you have is beautiful and I can't wait to see what's next!
Thank you Casper Croes... I did not see this game before until now and I love RE and PS style game... Yes I compare to RE but don't feel offended please. I will definitely buy this game when release. Looking forward for full game and great job!
For anyone who love PS1 style and some Resident Evil vibes or just killing dolls ;) You must try for yourself or just watch video! Will do some challenges and maybe speedrun when full game comes out. Enjoy!
one of my biggest inspirations was the classic RE so it's not offending XD haha. and that first doll encounter cutscene is a small joke for the RE fans out there : )
I found 3 bugs because of watching your video. very minor bugs also that glitch in the inventory menu when you were in the kitchen.
It was a really nice video!
And I was quite amazed how quickly you understood things XD (puzzles, mechanics, ...)
Also you can hold 2 weapons and switch between them.
Yeah I learned later you can keep 2 weapons... that slot is for 2nd weapon...I though this slot is maybe for other gear later... yeah did many puzzles on ps1 in past so skill still left hah :) I only notice glitch for inventory but glad I helped find more. Thanks for comment and waiting for full game :)
thanks for the video! I saw that the muzzle flash isn't working in this version. seems like a bug. So I'm going to fix this asap : )
happy to hear that brother ! I am glad you enjoyed my video too, i am looking forward to seeing the full game.
Really cool throwback to the early Resident Evil PS1 games with a hunch of Clock Tower and maybe some Parasite Eve too. Recommended !
This is really good stuff. Love the voice acting! I cannot wait for this.
Hi
When playing the Linux version, after beating the demo, it tries to find the exe file for some reason and it ends up with an exception because, well, there is no exe. Also, I wanna know if you added the new input mapping that you talked about to the 1.4 version, I am asking it because the directions is still locked, you can't map it.
Bug that happened on Linux after beating the game.
Hi,
There is indeed only the arrow buttons for the keyboard that you can use. I had to replace the whole button mapping system to make WASD work. And I didn't have time enough.
And yea this bug, I never thought about it actually. If I don't fix it now, It'll be fixed when the full game releases.
Is it possible to still back/support this game at this point? I see the Kickstarter is over already. Just found this and would love to get on the backer/premium track asap. :D
ahh sorry I actually already did a late backers campaign. and because I need to start producing the rewards from now so I can't give any rewards anymore.
But wishlisting on Steam is what you can do : )
Thanks for the information. I wish listed it on Steam already and will definitely be keeping an eye out for more info and a full release. Love what I've seen so far! <3
Thank you! ^^