Fixed some small bugs and reuploaded v1.32
Alisa | Demo » Devlog
I noticed a bug with aiming up and down making Alisa move forward and backwards slowly depending on your framerate (FPS).
and fixed a bug when you skip cutscenes too quickly it could get stuck in a black screen.
And just reached 72% on Kickstarter! Almost there! : D
https://www.kickstarter.com/projects/caspercroes/alisa-game
- Casper Croes
Files
Alisa Demo (Linux) v1.32.zip 69 MB
May 28, 2020
Alisa Demo (Windows) v1.32.zip 51 MB
May 28, 2020
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Alisa | Demo
classic retro late-90s horror themed action adventure
Status | Released |
Author | Casper Croes |
Genre | Adventure, Action |
Tags | 3D, 90s, Female Protagonist, Horror, Low-poly, PSX (PlayStation), Retro, Third Person, Unity |
More posts
- Demo updated to current version!Mar 23, 2023
- Last Backing Campaign!Jul 14, 2021
- Alisa Demo Christmas Edition!Dec 21, 2020
- Hot Fix version 1.41Nov 01, 2020
- Update version 1.4 is here!Oct 30, 2020
- Late Backers Campaign starts NOW!Sep 02, 2020
- New MacOS build. v1.33bJun 15, 2020
- New native Mac build is here! And reached 100% on Kickstarter!!!Jun 10, 2020
- Native Mac version is 100% possible!Jun 04, 2020
Comments
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Did you gave up of macOS version? As developer I am curious. I have some issues with iOS (and I use iPhone), but my builds do mac are still working...
yea, it's the shader I use that is not supported by macOS. it's not showing the textures.
If I want to make a mac build, I have to make a different version of the game that uses another shader and will look quite different from other systems. macOS is just a bit odd, because playing the Windows version with Wine on a Mac seems to work fine. A native build just doesn't work for some strange reason. And I don't own a mac. sending my game back and forth to a 3rd party to test the mac build is also really inconvenient.