Did you gave up of macOS version? As developer I am curious. I have some issues with iOS (and I use iPhone), but my builds do mac are still working...
Fixed some small bugs and reuploaded v1.32
I noticed a bug with aiming up and down making Alisa move forward and backwards slowly depending on your framerate (FPS).
and fixed a bug when you skip cutscenes too quickly it could get stuck in a black screen.
And just reached 72% on Kickstarter! Almost there! : D
- Casper Croes
Get Alisa | Demo
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yea, it's the shader I use that is not supported by macOS. it's not showing the textures.
If I want to make a mac build, I have to make a different version of the game that uses another shader and will look quite different from other systems. macOS is just a bit odd, because playing the Windows version with Wine on a Mac seems to work fine. A native build just doesn't work for some strange reason. And I don't own a mac. sending my game back and forth to a 3rd party to test the mac build is also really inconvenient.